In 2009, investor Klaus Wohlfarth, a passionate driver, got behind the wheel of a racing simulator at SimBin Studios in Sweden and recognised the potential of this unique virtual sport. The idea was born to provide an opportunity for everyone to feel virtually what only race drivers feel.


In order to realise this goal, what the company claims to be the best crew in racing game development formed RaceRoom, working alongside the best people from the real racing scene.

This unique team of experts is continuously striving to provide the best racing experience.

"When you go to the race track, you can feel the speed and the power close-up, but when you race the track yourself it becomes a part of you," Wohlfarth said.

"RaceRoom is a place where everyone can experience how emotional racing is from a driver's perspective."

RaceRoom's concepts, solutions and systems are being offered for a wide and enthusiastic target group of virtual motorsports. In development as well as in marketing, the company is looking into partnership and collaboration.

Award-winning racing game developer SimBin is responsible for RaceRoom's software development. SimBin has implemented the best circuits, race cars and their experience into the concept of RaceRoom software.

The racing content portfolio of RaceRoom features famous championships and a wide scope of powerful race cars and tracks, including the World Touring Car Championship, Swedish Touring Car Championship, Camaro Cup, GT Club, Pro and GT Street Cars, US Muscle Cars, Formula Masters, Formula 3000, Formula BMW, Mini Cooper Challenge, Radical and Caterham.